AI Insights · Timothy · April 2024
Top 5 2D Cartoon Games Performance in Nigeria, Q1 2024
In Q1 2024, the top 5 2D cartoon games in Nigeria showed varied performance trends in downloads, revenue, and active users. Insights from Sensor Tower reveal the specifics.
In the first quarter of 2024, the top 5 2D cartoon games in Nigeria demonstrated diverse performance trends across downloads, revenue, and active users. Here are the detailed insights from Sensor Tower:
Royal Match saw a notable peak in weekly downloads, reaching approximately 54.5K in early February. Throughout the quarter, weekly active users increased from around 112K at the start of January to about 156K by the end of March. Weekly revenue showed fluctuations, with the highest being around $2.7K in the first week of January and ending the quarter at approximately $2.5K.
Candy Crush Saga experienced a steady weekly download rate, starting at around 35.2K in early January and ending at approximately 23.5K by the end of March. The game’s weekly active users remained strong, peaking at about 497K in late January. Weekly revenue varied, with a high of around $8K in mid-January and closing the quarter at approximately $7.2K.
Killer Bean Unleashed had consistent weekly downloads, with numbers hovering around 26.8K in early January and maintaining a stable rate throughout the quarter. Weekly active users peaked at approximately 46.2K in early February. The game's revenue saw minor fluctuations, peaking at around $42 in mid-January.
Mini Militia - Doodle Army 2 had a steady download trend, starting at around 14.7K in early January and ending at approximately 14.8K by late March. Weekly active users increased from around 200K in early January to about 212K by the end of March. The game’s weekly revenue remained relatively stable, peaking at around $58 in the first week of January.
Hunter Assassin showed a consistent download trend, starting at approximately 18K in early January and ending at around 12.5K by the end of March. Weekly active users remained stable, with a peak of about 64.5K in early January. The game's revenue showed minor variations, peaking at around $19 in late January.
For more detailed insights and data, visit Sensor Tower.